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| Issue 1 | ||||
PairDraw
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Two years ago, I was immersed in the creation of my company's eXtreme Programming
Workshop. I needed an innovative way to thoroughly teach this
subject. I stumbled on the answer at a NASAGA
(North American Simulation And Gaming Association) conference. I was
participating in a simple activity called "QuickDraw", in which two people draw a
face together, one line at a time. Magic markers in hand, we drew -- very fast, one line
at a time -- until we had co-created one face and then another and another. It was
great collaborative fun.
How would I use QuickDraw? One of the most important practices in eXtreme Programming (XP) is pair programming, in which two programmers work together at one machine to co-develop quality software. QuickDraw would be a perfect way to simulate pair programming! And since many programmers are content to go at it alone in a solitary cubicle, this simulation would be a great way to introduce them to the benefits of pairing. I call this improv-based simulation PairDraw (recently documented here). I hope that others involved in XP can also use PairDraw to introduce pair programming. |
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